Fixing Character Sheet And Creature Card Print Tool Export Issues

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Hey guys! We've got a couple of pesky bugs in our print tools that need squashing, specifically affecting character sheets and creature cards. Let's dive into the details and get these sorted out so your printouts are as awesome as your in-game adventures!

Character Sheet Spell Damage Calculation Issue

So, the first issue we're tackling is all about character sheet spell damage. Currently, the print tool for character sheets isn't calculating spell damage quite right. It's missing a crucial piece of the puzzle: the bonus from the spell catalyst. This bonus, which is the catalyst value multiplied by the Spell Level (SL), is essential for accurate damage calculation.

The Problem

The print tool isn't using the same formula as the character sheet's spell tab, leading to inconsistencies. This means the damage numbers you see on the printed character sheet might not match what you see in the digital version. This can be super confusing, especially during gameplay when you need to quickly reference your spell damage. Imagine thinking you're dealing a certain amount of damage, only to realize it's off because the catalyst bonus wasn't included! That's not cool, and we're here to fix it.

The Solution

To resolve this, we need to ensure the print tool uses the same damage calculation formula as the character sheet's spell tab. This means incorporating the catalyst bonus (value × SL) into the printed damage numbers. By doing this, we'll achieve consistency between the digital and printed versions of the character sheet. This ensures that players have accurate information at their fingertips, whether they're playing online or at the tabletop.

Why This Matters

Consistency is key in any role-playing game. Players need to be able to trust the information presented to them, whether it's on a screen or a printed sheet. When damage calculations are inconsistent, it can lead to confusion, frustration, and even misplays. By fixing this issue, we're ensuring a smoother and more enjoyable gaming experience for everyone. Plus, who wants to spend their precious game time doing mental math to correct errors on their character sheet? Not us!

The Impact of Accurate Spell Damage Calculation

Having accurate spell damage calculations is crucial for strategic gameplay. Spells are a core component of many character builds, and knowing exactly how much damage a spell will deal is essential for making informed decisions in combat. Whether you're a wizard slinging fireballs or a cleric calling down divine power, you need to know the impact of your spells. This fix ensures that players can confidently plan their actions, knowing that the damage numbers they see are correct.

Ensuring a Seamless Transition from Digital to Print

Many players like to have a physical copy of their character sheet for various reasons. Some prefer the tactile feel of paper, while others find it easier to reference information on a physical sheet during gameplay. Whatever the reason, it's important that the printed character sheet accurately reflects the digital version. This fix ensures a seamless transition between the digital and physical worlds, allowing players to use their preferred method without sacrificing accuracy.

The Importance of Thorough Testing

Once the fix is implemented, thorough testing will be essential to ensure that the spell damage calculations are accurate across all character sheets. This includes testing with different character levels, spell levels, and catalyst values. By conducting comprehensive testing, we can be confident that the issue is resolved and that players can rely on the printed character sheets.

Creature Card Multiple Attacks Issue

Next up, we're tackling an issue with creature card multiple attacks. In the creature card print tool, if a creature has a list of multiple attacks, only the first one is being printed. This is a problem because it means players and GMs are missing out on vital information about the creature's capabilities. Imagine facing a fearsome spider, only to realize it has more attacks than you thought! Let's make sure we're capturing all those attacks.

The Problem

The current print tool is only exporting the first attack listed for a creature, which is a major oversight. Creatures with multiple attacks are common in many RPG systems, and it's crucial to have all their attacks listed on the creature card. This information is vital for both players and GMs to understand the creature's combat potential and plan accordingly. By only printing the first attack, we're creating an incomplete picture of the creature, which can lead to tactical missteps and an unbalanced gaming experience.

Example: The Spider

Let's take the example of a spider. This creature has two distinct attacks: a bite and a web attack. Here's how the spider's attacks should be displayed:

Spider (Large Animal)

Tier: 3 (Ferocious)

HP AV STR AGI SPI MND Parry Dodge Resist
30 4 (natural light) d8 d12 d8 d4-1 10 10 10

Skills: Fighting (2), Fortitude (3), Perception (3), Stealth (3), Survival (3)

Movement: 2

Immunities: - Resistances: - Weaknesses: -

Attacks:

  • Bite (agile, pierce). 10/14/18 damage (6 base + 4 weapon). On a strong or critical hit, the target also takes lasting poison damage (6) and is poisoned for a short duration.
  • Web (thrown (close/short)). Deals no damage. On a hit, the target is restrained by the web. The web has 10 HP per Tier , 0 AV and 8 Defense. The target can also roll Strength + Agility vs. this creature’s Parry as an Action on their turn. On a success, they escape the web and are no longer restrained. This creature can use this ability once per scene.

As you can see, the spider has both a bite attack and a web attack. The bite deals damage and can inflict poison, while the web attack can restrain a target. If the print tool only exports the bite attack, players will miss out on the spider's ability to restrain them with its web. This could lead to them underestimating the creature and making tactical errors.

The Solution

The fix is straightforward: we need to update the print tool to include all defined attacks for a creature. This means ensuring that the tool iterates through the list of attacks and prints each one on the creature card. By doing this, we'll provide players and GMs with a complete picture of the creature's offensive capabilities.

The Importance of Complete Information

In role-playing games, information is power. Players and GMs need to have access to accurate and complete information to make informed decisions. When creature cards are missing information, it can lead to confusion, frustration, and an unbalanced gaming experience. By ensuring that all attacks are printed on the creature card, we're empowering players and GMs to play the game to the best of their abilities.

The Impact on Game Balance

Creature attacks are a critical component of game balance. Each attack has its own damage potential, range, and special effects. When a creature is missing attacks on its card, it can skew the balance of encounters. Players might underestimate the creature's threat level, leading to them taking unnecessary risks. Conversely, GMs might hold back on using certain attacks, fearing that the creature is too powerful. By printing all attacks, we're ensuring that encounters are balanced and that players have a fair challenge.

Ensuring All Content Is Included

Generally, we should ensure that all content defined for a creature is included in the printout. This includes not only attacks but also abilities, skills, immunities, resistances, and weaknesses. By printing all of this information, we're providing a comprehensive overview of the creature, which is invaluable for both players and GMs.

The Role of Thorough Testing

As with the character sheet fix, thorough testing will be essential to ensure that the creature card print tool is correctly exporting all attacks. This includes testing with creatures that have different numbers of attacks and different types of attacks. By conducting comprehensive testing, we can be confident that the issue is resolved and that players can rely on the printed creature cards.

Expected Results

To recap, here's what we expect after these fixes:

  • Character Sheet Spell Damage: Spells in the character sheet printout should include the catalyst bonus (value × SL), using the same formula as in the character sheet spell tab. No more missing damage!
  • Creature Card Multiple Attacks: Creature card printout should list all attack entries, not just the first. We want to see all those attacks! Generally, all content should be included for a complete picture of the creature.

Conclusion

By addressing these two issues, we're making significant improvements to our print tools. These fixes will ensure that players and GMs have access to accurate and complete information, leading to a smoother and more enjoyable gaming experience. Thanks for bringing these to our attention, and we're committed to getting them resolved ASAP! Keep those adventures rolling, guys!